
Call of Duty: Modern Warfare II
UI Art | Motion Design
Created in-game animated screen graphics for Single player and Multiplayer modes
Role
Art Direction | Senior UI Artist | Motion Designer
Studio
Sledgehammer Games
Software
PS, AE & AI

IN-GAME SCREEN GRAPHICS & MOTION DESIGN
Single Player | Disarm the Missile - Dark Water
An in-game video capture of the screen graphics for the “Dark Water“ mission. The goal was creating a visual representation of a missile diffusing system where the player interacts the screen in order to finish the mission.
A screen graphic video of the whole sequence for diffusing the missile.
Single Player | Stop the Missile from Hitting D.C. - Countdown
An in-game video capture of the screen graphics for the last mission. The goal was to reuse the screen graphics from previous mission and adapt different information and create new visual for a new quiz.
A screen graphic video of the whole sequence for diffusing the missile.
Single Player | Chicago Terrorist Attack
Single Player | Ghost’s Team in the Tunnel
Single Player | Pave Low Helicopter
Single Player | Grave’s Headquarters Surveillance
Multiplayer: DMZ | Ping a contract phone and download the intel
FRONTEND MOTION DESIGN
Store | “Purchased“ Bundle Celebration